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Main Page | Zuckuss |
Game | LEGO Star Wars II: The Original Trilogy (DS) |
Weapon | Blaster |
Level Unlocked | Mos Eisley Spaceport |
Cost | Free |
Row | 1 |
Column | 30 |
Zuckuss is a character that is playable in the Nintendo DS version of LEGO Star Wars II: The Original Trilogy.
Story[]
Zuckuss was only available in Free Play.
Level Appearances[]
Levels in which Zuckuss appears as a boss, enemy, or playable.
- The Blockade Runner (Cutscenes, Off-Screen)
- Mos Eisley Spaceport (Minikit)
How to unlock[]
Collect all 10 Minikits in Mos Eisley Spaceport.
Abilities[]
![]() Zuckuss | |||||
Jedi | Sith | Blaster | Protocol | Astromech | Hover |
No | No | Yes | No | No | No |
Shortie | Imperial | Bounty Hunter | Explosive | Character-Specific Ability | Other |
No | No | Yes | No | No | No |
Animations[]
To be added
Physical Appearance[]
To be added
Trivia[]
- He, Biggs Darklighter, K-3PO, R5-D4, Salacious Crumb, the four Biths and Wuher are the only characters exclusive to the Nintendo DS version of LEGO Star Wars II: The Original Trilogy. He would not be playable in a home console game until his appearance in LEGO Star Wars: The Skywalker Saga.
- In The Blockade Runner level, if the player uses a model extraction tool to move the camera anywhere and go out of bounds, they could see that the shots that appear in the first scene are actually of an off-screen Zuckuss and not the Star Destroyer. This could be because the Star Destroyer is an intact object, and the developers used that Zuckuss to trigger the shots.[1]