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Level Progression
Prologue The Black Rider Weathertop
The Black Rider
Number R1-2
Game LEGO The Lord of the Rings
Universe The Lord of the Rings
Episode The Fellowship of the Ring
Chapter 2
Playable Characters Frodo*
Sam*
Merry*
Pippin*
Gandalf the Grey*
Unlockable Characters Frodo (Shire)
Tom Bombadil*
Rosie*
True Adventurer Status 16,000
Merry: "Get the ropes, Sam!"
Sam: "Frodo! Come on, faster!"
The Lord of the Rings: The Fellowship of the Ring

The Black Rider is the second level of LEGO The Lord of the Rings. It is the second level of The Fellowship of the Ring.

Transcript[]

This section contains spoilers related to the film's plot. If you don't want spoilers, click the "collapse" button to hide them.

Bilbo says goodbye to Gandalf[]

Gandalf the Grey: [off-screen] So you mean to go through with your plan then?
Bilbo Baggins: [off-screen] Yes, yes. It's all in hand. All the arrangements are made.
[Footsteps are heard]
Bilbo Baggins: [off-screen] I am old, Gandalf... I need a holiday.
[The scene changes to inside Bilbo's house]
Bilbo Baggins: You will keep an eye on Frodo, won't you?
[Gandalf gives his cup to Bilbo]
Gandalf the Grey: Two eyes. As often as I can spare them.
Bilbo Baggins: I'm leaving everything to him.
Gandalf the Grey: What about this ring of yours? Is that staying too?
[Bilbo realizes that his Ring is missing]
Bilbo Baggins: You're right, Gandalf. The Ring must go to Frodo. [He grabs his backpack. Then he opens the door to his house]
Gandalf the Grey: Bilbo?
Bilbo Baggins: Uhh?
Gandalf the Grey: The Ring is still in your pocket.
Bilbo Baggins: Oh, yes. [He notices that his Ring was in his backpack]
[Bilbo drops his Ring on the ground and leaves his house]
Bilbo Baggins: Goodbye, Gandalf.
Gandalf the Grey: Goodbye, dear Bilbo.
[As Bilbo leaves, he begins to sing]
Bilbo Baggins: The Road goes ever on and on...
Gandalf the Grey: Until our next meeting.

The arrival of Frodo and Sam[]

Frodo: Bilbo! [He notices the Ring on the ground. He then grabs it and notices Gandalf] Gandalf? [He walks towards Gandalf] He's gone, hasn't he?
Gandalf the Grey: He's gone to stay with the Elves. One Ring to rule them all. One Ring to find them...One Ring to bring them all... and in the darkness bind them!
[While Gandalf is speaking, Frodo accidentally drops the Ring into a cup]
Gandalf the Grey: This is the One Ring, forged by the Dark Lord Sauron. Sauron needs only this Ring to cover all the lands in a second darkness.
[As Frodo looks at the Ring, Gandalf shouts at him]
Gandalf the Grey: Frodo... [Frodo is surprised] ...he must never find it.
[The chimney begins to collapse]
Gandalf the Grey: Get down!
[Sam comes out through the chimney]
Sam: Aaahhhh!!! Ugghh!
Gandalf the Grey: Confound it all! Samwise Gamgee, have you been eavesdropping?
Sam: I ain't been dropping no eaves, sir! Honest! [An apple falls on his head]
Frodo: What must I do?
Gandalf the Grey: Make for the village of Bree. I will be waiting for you at the Inn of the Prancing Pony. I must see the Head of my Order... [He grabs his cane] ...He'll know what to do. [He looks towards Frodo] Keep it secret! Keep it safe!
[Gandalf hits a lantern and then leaves]

Fleeing into the Dark Forest[]

[As Frodo and Sam walk, they are bombarded by Merry and Pippin]
Pippin: Frodo! Merry, it's Frodo Baggins!
Merry: Hello Frodo!
Farmer Maggot: You get back here! Get out of my field!
[Frodo, Merry and Pippin give carrots to Sam]
Farmer Maggot: Get out of my field!
[Sam gives carrots to a pig, while the gang goes into a dark forest]
All: Aaahhh!
Pippin: Oh, that was close!
Merry: I think I've broken something...
Ringwraith: SHRIIIEEKK!
[The sky gets dark]
Frodo: Get off the road! Quick!
[The gang hides from a Ringwraith riding a horse]

Wizard Duel[]

[While the quartet survives the Black Rider, Gandalf goes to Isengard]
Saruman the White: The hour grows late, and Gandalf the Grey rides to Isengard seeking my council...
[Gandalf stops his horse and greets Saruman]
Gandalf the Grey: [bowing his head] Saruman!
[Gandalf's horse falls]
Saruman the White: So the Ring of Power has been found?
Gandalf the Grey: It was in the Shire, under my very nose.
Saruman the White: Sauron... is gathering all evil to him...
Gandalf the Grey: You know this? How?
Saruman the White: [surreptitiously looking to the left] I have seen it.
[The scene changes to inside Orthank]
Gandalf the Grey: A Palantir is a dangerous tool, Saruman...
[Gandalf uses his hat on the Palantir and the Eye of Sauron flashes]
Saruman the White: The hour is later than you think. Sauron's forces are already moving. They will find the Ring... ...and kill the one who carries it.
Gandalf the Grey: Frodo!
Saruman the White: We must join with Sauron.
Gandalf the Grey: When did Saruman the Wise abandon reason for madness?
Saruman the White: GGGaarrr!!!
[Saruman raises his staff, throwing Gandalf against the opposite wall]
Gandalf the Grey: Aaahhh!!! Oooff!! Uggg, Ugh!!!

Gandalf Defeated[]

Saruman the White: Aaahhh!!!
[Saruman uses his power to remove Gandalf's staff]
Gandalf the Grey: Aahh! Ugh!
[Saruman pushes Gandalf using the two staffs]
Saruman the White: Aaahhh!!!
[Gandalf is tripped]
Saruman the White: I gave you the chance [Lift Gandalf using the two staffs] of aiding me willingly, but [He hits Gandalf several times] you have elected the way of pain!
[Saruman lifts Gandalf up above everything]
Gandalf the Grey: Aaaaaahhhhhhhhh!!!

Hidden from the Black Rider[]

Ringwraith: SHRIIIEEKK!
[The Black Rider flees]
Merry: That Black Rider was looking for something...
[Frodo shows the Ring to his friends]
Frodo: I have to leave the Shire. Sam and I must get to Bree.
Merry: Bucklebury Ferry ... follow me!

Chase of Black Riders[]

[Frodo and Sam follow Merry and Pippin, but are found by a Ringwraith]
Ringwraith: SHRIIIEEKK!
Frodo and Sam: Ugh!? Ahh!! Aaahhh!!!
[The duo flees the Ringwraith]

Successful Escape[]

[The Hobbits flee to the ferryboat passage]
Merry: Get the ropes, Sam!
[Sam, Merry and Pippin jump towards the ship, while Frodo continues to flee from the Ringwraith]
Sam: Frodo! Come on, faster!
[Frodo jumps towards the ship, as the Ringwraiths stop]
Ringwraith: SHRIIIEEKK!
Hobbits: Ha, ha, ha, ha!
Frodo: How far to the nearest crossing?
Merry: The Brandywine Bridge... twenty miles.
[The Ringwraiths leave]
[The level ends]

Story[]

Sixty years later, Bilbo is reunited with his old friend, the wizard Gandalf the Grey. Bilbo leaves the Shire to embark on one last adventure and leaves his inheritance, including the Ring, to his nephew Frodo. Gandalf investigates the Ring, discovers its true nature, and discovers that Gollum was captured and tortured by Sauron's Orcs, revealing two words during his interrogation: "Shire" and "Baggins." Gandalf returns and warns Frodo to leave the Shire. When Frodo departs with his friend, the gardener Samwise Gamgee, Gandalf travels to Isengard to meet the wizard Saruman, but discovers his betrayal and alliance with Sauron, who has sent his nine undead Nazgûl servants to search for Frodo.

Frodo and Sam are joined by their fellow hobbits Merry and Pippin, and evade the Nazgûl before reaching Bree, where they must meet Gandalf at the Inn of The Prancing Pony.

Walkthrough[]

Level Prelude[]

After finishing the previous level, you will appear in Hobbiton, controlling Frodo and Sam. Since you are just starting your adventure, there won't be many options available, so after taking a look around you will have to follow the path to the next level. Continue your journey along the path of studs and you will reach Maggot's Farm - there, head to the bright spot to start the level.

Level Walkthrough[]

You start in a dark forest. This is the first level where you will have to avoid enemies instead of fighting them. When you start the level, move to the right until you see the Black Rider. You will have to get to the ferry without the Nazgûl noticing. That means staying out of the bright area - you will first have to draw away the Nazgûl's attention away from you. First destroy the nearby rocks - a small rock will fall from them. Then pick it up and throw it at the nearby bird that is perched on a tree branch. The scared animal will cause the Black Rider to move away and therefore create a path further to the right for you. During your next encounter with the Nazgûl, you will have to use Sam's equipment. Switch to him and approach the blocks on the ground - it is a point where you can use the shovel. Hold down the action button and you can unearth a hidden item. In this case, it will be another stone that you can throw at the rock on the other side and that will create another path. This time the Black Rider will not be inactive, but will patrol the area. To avoid it, you must wait until it moves away and you can hide behind a tree. When the Nazgûl returns to its original position, abandon your hiding place and head further to the right. To overcome the next obstacle, you will need to use the Hobbit's growth. Just use the narrow passage and you will reach the branch above. Move along it and you will scare another bird that will create another path. You have to avoid the last obstacle in this part of the level using Sam's abilities. This time you will need to place a plant in the designated spot - just stand in the glowing circle and press the action button. The huge plant will shield you from the Black Rider's sight and allow you to continue to the next area.

In the next area, it will be divided into two perspectives. From Gandalf's perspective, you will have to face Saruman. You will start the fight while hanging in the air. Keep pressing the attack button to protect yourself from the magician's lightning attacks. After regaining control of Gandalf, you'll need to focus on avoiding Saruman's other attacks. Avoid fireballs by running left or right and lightning bolts by jumping over them. When Saruman gets tired, lift him up towards the target and throw him into a part of the environment. Repeat this process three times to finish the perspective.

From the perspective of Frodo, Sam, Merry and Pippin, you will have to continue hiding from the Black Rider. You will have to start by moving the nearby stone so that the Black Rider stops blocking your path. To do this, look for three tiles under the nearby bushes and stones and place them in the designated place. After building the floor, you can push the stone and move to the right. On your way, throw a fruit twice at the designated target (first some branches and then an owl) and place another plant to create a bridge with it. Eventually you will reach a stream where you will find a bridge from which Merry can fish. Switch to him, stand on the edge and take out your fishing rod. Fishing involves pressing button prompts: if you press the button at the last moment (when the symbol is glowing), you will receive additional studs at the end of the minigame. This time, instead of a fish, Merry will pull a crab out of the water. Just pick it up and throw it at the torch. The burning Nazgûl will flee and thus create a new path for you. You are almost at your destination. Use Sam to get another rock out of the ground which you will then have to throw at the nearby bee hive. Then, go through the newly unlocked passage to get past the Nazgûl. The last trick will consist of throwing an apple at the marked place. When the Black Rider flees, cross the unlocked path and you will finish this perspective. When you finish both perspectives, you will move to the final area.

In the final area, you will have to flee from the Ringwraiths. Simply control the Hobbits so the Riders can't touch you and try to break all the nearby items to increase the amount of studs you have. The level will end when you reach the ferryboat passage.

Collectables[]

S means that the collectible can be obtained both in Story and in Free Play. F means the collectible can only be obtained in Free Play.

  • Minikit Chests
    1. (F) Immediately after the start of the level, switch to a character with super strength and pull the handle on your left to go to a special area. There you will have to make the mole give you the minikit by blocking all the mounds except one. Have Sam start a fire on the left side of the area and have an archer character shoot the target on the right side of the roof. Then take the rope that can be seen at the back of the cave (keep holding it until the bricks lock). With a high-jumper character, jump to the edge of the rock and go left. There, switch to a character with axe and break the cracked brick to block another mound. At the end, switch to a character who can light up to take a look at the dark part of the cave on the right side of the area. The scared mole will give you the minikit in the middle of the area.
    2. (F) You can find this minikit in the same area as the previous one. It is next to a cracked brick that can be broken with character with axe.
    3. (S) It is very easy to notice, behind a tree to the left of where you have to pass by the Nazgûl who patrol the first area. You can grab it after chasing away the Nazgûl a second time.
    4. (F) Simply use the Berserker to destroy the silver rocks in the first river of the first area and reveal this minikit.
    5. (S) You can find it during the battle with Saruman. After weakening Saruman and lifting him off the ground with Gandalf's magic, you must push him towards the closed door and the minikit will appear in the middle of the room. Caution! You should pick up the minikit during the first or second weakening, as the battle will end with the third push.
    6. (F) As you progress through Frodo, Sam, Merry and Pippin's perspective in the second area, you will find five bird nests high in the trees. Take them all down with an archer character to get this minikit. The locations of the nests are as follows:
      1. Next to the incomplete tiles. It is advisable to shoot it after chasing away the Ringwraith for the first time.
      2. While you are throwing apples, just above the branch on the right.
      3. A little to the right of the previous nest.
      4. At the place of the spider web and the bee hive, on the left.
      5. At the place of the spider web and the bee hive, on the right.
    7. (F) Just before the second river in the second area from Frodo, Sam, Merry and Pippin's perspective, destroy all the local plants and break the broken slab to your left with a character with axe to reveal this minikit.
    8. (F) The place to climb is the perforated trunk, which was previously blocked by a spider web. Go to the very top with a climbing character to find the minikit.
    9. (S) In the same place as the eighth minikit, after chasing away the Nazgûl, destroy the bushes next to the overturned sacred log and use a shovel character to dig up the loose soil to reveal this minikit.
    10. (S) You can find it while running away from Nazgûls in the final area. Stay on the right side of the screen and you will get the minikit. Caution! If you lose it, you will have to repeat the level.
  • Treasures
    1. Ferryman's Cap
      • (F) When you reach the first river in the first area, instead of crossing it, continue along it (towards the camera) and then left. Break the Morgul objects with a character capable of breaking Morgul objects, build a scarecrow, and collect the cap.
    2. Soup Pot
      • (F) Just after crossing the first river in the first area, destroy the nearby bushes and enter the cave in front of you. Use a character that can light up and you will find this treasure inside the cave, on the floor.
    3. Mushroom Crown
      • (F) In the same place where you found the Blacksmith Design, use a character with Elven Rope on the orange ring above you. Then take the green object with a tracking character and follow the trails. At the end, you will find another object and another objective. To reach the treasure, you will have to scare away the Nazgûl. After chasing it away, follow the trails and take this treasure so that the game counts it as discovered.
  • Blacksmith Design
    • Mithril Music Horn
      • (F) After burning the bridge, go up along the river (you will need to destroy the rest of it). There you will find two hooks - use a character with Elven Rope on the left one and you will receive this Blacksmith Design.

Unlockables[]

The minikit model in this level is Hobbiton. After completing the level, you unlock Frodo (Shire), Merry and Pippin. In Hobbiton you can buy Tom Bombadil (only appears at day) and Rosie. You will also be able to continue to Weathertop. After collecting all three treasures, you will be able to take a Ferryman's Cap, a Soup Pot, and a Mushroom Crown from your inventory. After collecting the Blacksmith Design, you will be able to craft a Mithril Music Horn.

Data[]

GameLEGO The Lord of the Rings
Start pointDark Forest
CharactersFrodo
Sam
Merry
Pippin
Gandalf the Grey
LengthMedium
Unlocks Frodo (Shire)
Merry
Pippin
Tom Bombadil
Rosie
Enemies to defeat Ringwraith*
Bosses to defeat Saruman the White*

Gallery[]

Normal Levels
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