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Level Progression
Hot Property Smash 'n' Grab They All Scream for Ice Cream
Smash 'n' Grab
Number LC-SA10
Game LEGO City Undercover
Universe LEGO City
Episode Story
Chapter The Proof of the Pudding is in the Meeting
Playable Characters Chase McCain (Civilian)*
Chase Undercover (Police)
Chase McCain (Robber)
Chase McCain (Miner)
Chase McCain (Astronaut)
Chase McCain (Farmer)
Chase McCain (Fireman)
Unlockable Characters Moe De Luca (Robber)*
Forrest Blackwell Suit (Robber)*
Unlockable Vehicles Buzzer*
Scout*
LEGO City Hero Status 60,000
Chase McCain: "Okay, Chase. Don't take anything too valuable. Just find something shiny that Vinnie'll like. If I was a secretive billionaire, where would I hide my vault? Oh, right."
The Proof of the Pudding is in the Meeting

Smash 'n' Grab is the tenth level of LEGO City Undercover.

Transcript[]

This section contains spoilers related to the game's plot. If you don't want spoilers, click the "collapse" button to hide them.

Through the Tunnel[]

[While going into a tunnel, Chase gets on the fireboat, which is driven by Moe]
Moe De Luca: Hey, Chase!
Chase McCain: I figured this tunnel would look fancier, seeing as Blackwell's so rich.
Moe De Luca: It ain't finished, is it? Blackwell lost interest in buildin' stuff after the scandal.
Chase McCain: Oh, yeah! What was the deal with that?
Moe De Luca: Wha-? Have ya been on holiday for the last few years?
Chase McCain: Not quite...
Moe De Luca: Blackwell was gonna build this massive apartmet complex [The scene changes to a Blackwell poster] with a mall an' everythin' up in Bluebell National Park. But then someone finds some sorta rare squirrel there, so City Hall stops him. By then, he'd already spent billions building Blackwell Bridge to connect the park to Uptown.
[The squirrel knocks down the radio]
Chase McCain: That musta been embarrassing for him...
Moe De Luca: Oh yeah, he didn't take it kindly. Vowed he'd never build anythin' again.
Chase McCain: Right...
Moe De Luca: Now, we gotta be quiet.

Road to the Blackwell Mansion[]

[When leaving the fireboat]
Moe De Luca: I'll wait here and keep the engine runnin'. Get up there, get the stuff, and get back down!
Chase McCain: Okay!
[When opening the first boarded up door]
Chase McCain: It's weirdly quiet around here. Maybe Blackwell's security guys are on holiday?
[Upon reaching the ledge with three guards]
Chase McCain: Or maybe not.

Where to Hide my Vault?[]

[When opening the elevator]
Chase McCain: Okay, Chase. Don't take anything too valuable. Just find something shiny that Vinnie'll like.
[When using the elevator]
Chase McCain: If I was a secretive billionaire, where would I hide my vault? Oh, right.

Hurry Up, Chase!!![]

[Upon receiving a message from Moe]
Moe De Luca: Chase! Some guys came outta nowhere and are after me. I'm tryin' to lead them away from you. Hurry up!
Chase McCain: Okay, I'll grab the stuff and get outta here. [He cuts the call]

Stealing Something from Blackwell[]

[If the player reveals the safe on the right side of the second area]
Chase McCain: See? Now that's a sensible place to hide a vault.
[If the player builds the piano in the upper left corner of the second area]
Chase McCain: How does chopsticks go again?
[When changing the color of the first panel from green to red]
Chase McCain: Only one more layer protecting the vault.
[When changing the color of the second panel from green to red]
Chase McCain: Open sesame! Or just "open" if you have a nut allergy.
[Upon opening the Blackwell Vault]
Chase McCain: Whoa... That looks like a lot of money. No wonder Vinnie's had his eye on this place.

Fleeing from the Sentinels[]

[Chase sees a jade falcon, but when he tries to steal it, a Sentinel notices him]
Sentinel 1: Who are you?
Chase McCain: Uh... [He uses a vase to cover the Sentinel and runs]
Alarm: Intruder escaping! Sentinels pursuing!
[Six Sentinels exit the elevator and try to stop Chase]
Chase McCain: Hup!
[Chase jumps to a window and it pushes the Sentinels]
Sentinel 2: Oof! Agh!
[The Sentinels continue pursuing Chase]
Sentinel 3: I have a visual! He's getting away!
[Chase escapes by jumping down the floors of the mansion, going down a slide, until he finds a motorcycle to escape from]
Chase McCain: Perfect! Woo-hoo! Here we go...
[A Sentinel calls Sentinel 2, while Sentinel 1 falls due to not being able to see through the vase he is holding]
Sentinel 4: Sentinel 2, get after him!
[Sentinel 2 gets on a bicycle that is going at a slow speed, while the Sentinels around him ask him to go faster]
Sentinel 5: Go! Go! Go!
Sentinel 6: Don't let him escape!
Sentinel 5: Faster!
[The level ends]

Story[]

Moe drives the fireboat through a hidden tunnel towards the mansion, along the way he tells Chase that awhile back Blackwell had wanted to build an apartment complex and shopping mall in Bluebell National Park and, after spending millions on building a new bridge, was stopped because a rare squirrel was found in the park. Scandalized, Blackwell had began to wall himself off from society.

Chase infiltrates the mansion and attempts to steal a jade falcon for Vinnie, but is stopped by black suited men, similar to the ones Chase fought earlier when saving Natalia, known as The Sentinels.

Walkthrough[]

Level Prelude[]

You access this level when you go to the fireboat in Paradise Sands to steal something from Blackwell. Due to the long Level Prelude, it is recommended that you watch the walkthrough on the following pages: Back on the Case and The Proof of the Pudding is in the Meeting.

Level Walkthrough[]

You start in the basement of the Blackwell Mansion. You will exit the fireboat and Moe will tell you that he will wait for you while you steal something from Blackwell. Go left and destroy a white stove to build some blue and white railings. Use them to cross to the other side of the fence and use the Fireman suit to open a boarded up door. Then, jump over a blue and white pole to reach a ledge with three guards. Fight them and arrest them. After defeating them, put out three flames and turn a green valve. This will make the waterfall on the right disappear, revealing a grapple point. Use it with the Undercover suit to reach the next ledge. There, use the Fireman suit to open another boarded up door and pull a yellow lever to open a lid, where some bricks will come out. Use them to build a fan, which will allow you to reach a blue and white edge. Move to the right of the edge to reach the next ledge, where you will find two more guards. Fight them and arrest them. After defeating them, destroy a large box to build a space box. Use the Astronaut suit on it to reveal some bricks. Use them to build an engine and pull a yellow lever to open the door on the left. However, this will also close the door on the right. Grab a green valve found on the left door and pull the yellow lever again to reopen the right door. Place the green valve on a pipe found in the door on the right and turn it to raise a bridge. Cross the bridge and when you reach the next ledge, two guards will come out of an elevator, which will then close. Fight the guards and arrest them. After defeating them, destroy a flower barrel on the right to build a red flower pot. Use the Farmer suit on it to grow a plant, which you can use as a wall. Jump to the platform on the right and use the Robber suit to open a trapdoor that will take you to the room behind an electric door. There, use a color swapper to change the color of your Color Gun from purple to red. Then, use the red color of your Color Gun to change the color of a panel from green to red. This will deactivate the electric door and it will open. Grab a toolbox and place it on a green pad next to the elevator to build a control panel. Use it to open the elevator, which will take you to the next area.

In the next area, you will have to deactivate the lasers protecting the Blackwell Vault. First, stand on the display case on the left side and use the Undercover suit to knock down a Blackwell painting. The painting will destroy the display case and reveal a question mark scanner symbol. Use it to find some bricks inside a crate to the right of the vault door. Use the bricks to build a control panel and use it to open a box above and reveal a green panel. You will need another green panel. To reveal it, destroy a table in the lower right corner to reveal a toolbox. Grab it and place it on a green pad to the left of the vault door to build a control panel. Use it to open another box above and reveal the second green panel. Revealing the two green panels, use the red color of your Color Gun to change them to red. This will disable the lasers and open the Blackwell Vault, but three guards will come to stop you. Fight them and arrest them. After defeating them, go to the Blackwell Vault to finish the level.

Collectables[]

S means that the collectible can be obtained when playing the level for the first time. F means that the collectible requires to be obtained with an ability that is obtained later in the game.

  • Police Shield Fragments
    1. (S) In the first area, destroy three lifebuoys to receive this police shield fragment:
      1. The first one is on the ledge where you start.
      2. The second one is on the ledge to the left of the blue and white post.
      3. The third one is on the ledge where the elevator is.
    2. (S) In the first area, use a Robber character to open four red cabinets and reveal this police shield fragment:
      1. You will find the first one after passing the first fence.
      2. You will find the second one after passing the second fence.
      3. You will find the third one on the ledge where the elevator is.
      4. You will find the fourth one in the room where you find the first vehicle token.
    3. (S) In the upper left corner of the second area, destroy a box to build the missing parts of a piano. Then, stand at the designated spot and press the action button to play the piano. You will receive this police shield fragment when you finish playing the piano.
    4. (S) In the upper left corner of the second area, behind the piano, use a Robber character to open the door to a balcony. There, press the action button near a yellow punching bag to play a minigame. In it, press the action button several times until the bar above fills, winning the minigame and obtaining this police shield fragment.
  • Tokens
    • Character Tokens
      • Moe De Luca (Robber)
        • (F) On the ledge where you fight three guards in the first area, you will find an electric door. Use a Construction character to repair an electrical box and disable the electric door. Then, use a Robber character to open it and pull a yellow lever to open a lid, revealing this character token.
      • Forrest Blackwell Suit (Robber)
        • (F) On the right side of the second area, you'll see some boards stuck together with an orange handle. Use any variant of Rex Fury to destroy them and reveal an electrical box. Use a Construction character to repair it. This will open the display case on the right side of the area, revealing this character token.
    • Vehicle Tokens
      • Buzzer
        • (S) As you climb the plant in the first area, instead of jumping to the platform on the right, jump to the platform on the left. Walk to the left on a blue and white edge and, upon reaching a platform, use a Fireman character to open a boarded up door and reveal a Teleport Pad. Use an Astronaut character on it to teleport to a room where you will find this vehicle token.
      • Scout
        • (S) On the far right of the second area, you will see a sign. Use a Robber character to remove it and reveal a safe. Open it to get this vehicle token.
  • Attract Studs Red Brick
    • (F) In the first area, on the platform where you find a Teleport Pad that takes you to the room with the first vehicle token, swing on the blue poles on the left and use a zip line to reach a further platform. There, you will see that this Red Brick is behind an electric boarded up door. Use a Construction character to repair an electrical box and turn off the electricity to the boarded up door. Then, open it using a Fireman character to grab this Red Brick.

Unlockables[]

Moe De Luca (Robber), Forrest Blackwell Suit (Robber), Buzzer and Scout can be purchased at the Police Station after collecting their tokens. After collecting the Red Brick, you can purchase Attract Studs (you will get it for free without paying in the remastered version).

Data[]

GameLEGO City Undercover
Start pointBlackwell Mansion Basement
CharactersChase McCain (Civilian)
Chase Undercover (Police)
Chase McCain (Robber)
Chase McCain (Miner)
Chase McCain (Astronaut)
Chase McCain (Farmer)
Chase McCain (Fireman)
LengthShort
Unlocks Moe De Luca (Robber)
Forrest Blackwell Suit (Robber)
Buzzer
Scout
Enemies to defeat Tim Welch (Robber)*
Tim Welch (Without Glasses)
Bosses to defeat None

Gallery[]

Trivia[]

  • When changing the color of the two panels at the end of the level, Chase says "Open sesame!". This phrase is a clear reference to the fairy tale of One Thousand and One Nights, Ali Baba and the Forty Thieves.
  • In the final scene, one of the pushed Sentinels says "Oof!". This may be a reference to the scream played in a game called Messiah, which was later reused as a death sound in Roblox until 2022, where it was replaced by an original sound.
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