LEGO Star Wars: The Video Game |
Level Progression | ||||
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Negotiations | Invasion of Naboo → |
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Number | I-1 |
Game | LEGO Star Wars: The Video Game |
Universe | Star Wars |
Episode | The Phantom Menace |
Chapter | 1 |
Playable Characters | Qui-Gon Jinn* Obi-Wan Kenobi* TC-14* |
Unlockable Characters | Battle Droid* Battle Droid (Security) Battle Droid (Commander) Droideka* |
True Jedi Status | 22,200 |
Negotiations is the first level from LEGO Star Wars: The Video Game. It is the first level of The Phantom Menace. It is set in a droid control ship where Nute Gunray is hiding. It is quite easy and is in a way a tutorial level. There is no boss in this level.
Opening Crawl[]
Episode I |
THE PHANTOM MENACE |
Chapter 1 |
NEGOTIATIONS |
Turmoil has engulfed the |
Galactic Republic! With a |
Blockade of deadly |
battleships, the Trade |
Federation has blocked |
all shipping to the small planet |
of Naboo. |
The Supreme Chancellor has |
secretly dispatched Jedi |
Knights Qui-Gon Jinn and |
Obi-Wan Kenobi to settle |
the conflict.... |
Story[]
A Republic Cruiser landed in the Trade Federation Control Ship. Two Jedi, Obi-Wan Kenobi and Qui-Gon Jinn emerged from the ship and were greeted by TC-14. Meanwhile, the ship was blown up and the Jedi sensed it. They went to a MTT Cruiser to escape.
Walkthrough[]
You start in the conference room. To the right, you will find a big blast door. Use the Force on the door to break it down. Security Battle Droids would yell "INTRUDER ALERT!" and attack you. Fight your way down the hallway until you meet TC-14, switch to her and use the Protocol panel to open the door. Walk down and open the second door, then switch back to Qui-Gon Jinn or Obi-Wan Kenobi to use the Force on a big vent to get the covering out of the way. A couple of Security Battle Droids would be hiding there. Destroy them and go through.
Drop down in the next area and fight the Battle Droids in your way. Two Droidekas will come through the force field fence. Take their shields out with a Super Jedi Slam, use the Force to create platforms to jump over the fence and step on the buttons to open the fence for TC-14. Switch to her to use the protocol panel opening the MTT Cruiser, go in it to end the level.
Collectables[]
S means that the collectible can be obtained both in Story and in Free Play. F means the collectible can only be obtained in Free Play.
- Minikit Canisters
- (S) In the corridors outside of the first room, flip all six levers with the blue lights to make the canister appear.
- (S) Further down the corridors outside of the first room, flip all six levers with the purple lights to make the canister appear.
- (S) Just outside of the first room, activate the protocol panel, and enter the room with a force field. Step on both buttons to deactivate the field, so the canister can be reached.
- (F) Between the blue and purple sets of levers in the corridors, there is another protocol panel. Activate it, and enter the room with some blocks and a force field. Enter the vent (as a kid) to reach an upper walkway, and step on the button there to deactivate the field, which is blocking the canister on the opposite side of the room. Use the Force to stack up the crates, and then use them to double jump (as a High-Jumper such as Jar Jar Binks) over to it.
- (S) Near the purple set of levers in the corridors, there is an astromech panel. Activate it, and enter the maintenance room. Standing on the tool cart (as Jar Jar, General Grievous, or Grievous' Bodyguard), have the other character use the Force on it to move it, and then double jump to grab the canister high up in the air.
- (F) Enter the maintenance room. Use the Force to assemble the droid fighter, so it will fly over to the other side, past the force fields. Use the Force to remove the vent grating, and then double jump (as Jar Jar) into the vent to reach the other side. Hover (as an astromech droid) across the gap to catch up to the droid fighter. Double jump up to the canister above the fighter. (To shut off the force fields, activate the astromech panel near the fighter.)
- (F) Go to the room before the hangar, the one where the Force has to be used to move a gate aside, causing some battle droids to come out. After using the Force on the gate to turn it into a platform, double jump (as Jar Jar) from this platform to reach the canister high up in the air.
- (S) After entering the hangar, use a double jump over to the nearby ledge with the canister. For an easier time, use the Force on the crates below to form a stack first.
- (F) After entering the hangar, follow the screen to the left to see a large capsule. Use the Force on this capsule to form a stack, and then get up to the door on the high ledge. Activate the astromech panel, and then enter the room with a button. Have one character step on the button to raise a platform, and then have the other character use that platform to leap into both side chambers. Step on the two buttons in these side chambers to open the container that is holding the canister.
- (S) At the hangar, look for some crates before the force field, near the magnet that can attract droids. Use the Force on these crates to form a stack, and then double jump (as Jar Jar) up onto the high platform. Have the other character use the Force on the lever below to move this platform towards the canister.
Unlockables[]
The minikit model in this level is a Republic Cruiser. At the end of the level you can unlock TC-14. In Dexter's Diner you can buy a Battle Droid, a Battle Droid (Security), a Battle Droid (Commander) and a Droideka. You will also be able to start Attack of the Clones and Revenge of the Sith or continue to Invasion of Naboo.
Data[]
Game | LEGO Star Wars: The Video Game |
---|---|
Start point | Conference Room |
Characters | Qui-Gon Jinn Obi-Wan Kenobi TC-14 |
Length | Short |
Unlocks |
Battle Droid Battle Droid (Security) Battle Droid (Commander) Droideka |
Enemies to defeat |
Battle Droid Battle Droid (Security) Battle Droid (Commander) Droideka |
Bosses to defeat | None |
Gallery[]
External Links[]
Website | Article |
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