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Level Progression
Miner Altercation Kung Fool Dirty Work
Kung Fool
Number LC-SA4
Game LEGO City Undercover
Universe LEGO City
Episode Story
Chapter When the Going Gets Tough...
Playable Characters Chase McCain (Civilian)*
Chase McCain (Police)
Chase McCain (Robber)
Chase McCain (Miner)
Unlockable Characters Karate Master (Civilian)*
Barry Smith (Civilian)*
Unlockable Vehicles Roar*
Hairdryer*
LEGO City Hero Status 42,000
Barry Smith: "You have done well. Take this belt with you as a sign of your skill."
Chase McCain: "I can't accept this, Barry."
Barry Smith: "Why? Ooh! Hello!"
When the Going Gets Tough...

Kung Fool is the fourth level of LEGO City Undercover.

Transcript[]

This section contains spoilers related to the game's plot. If you don't want spoilers, click the "collapse" button to hide them.

Arrival at the Dojo[]

[Chase looks at Barry Smith's letter]
Chase McCain: Barry Smith... 24-hour plumber and kung fu guru... Unblocking pipes and chakras since 1987. Huh. It's worth a try...
[A gong sound sounds]

Trying to Open the Door[]

Chase McCain: I need to get that open. I wonder if I could use that?

Building a Dragon[]

[If the player approaches the Super Build with less than 40,000 bricks]
Chase McCain: I'll need a lot more bricks before I can use that Super Build.

Working in the Dojo[]

[If the player approaches one of the dojo trainers, they may say this]
Dojo Worker: Just a tiny little piece off of there... And maybe a little teeny-weeny piece off there...
Dojo Trainer 1: Slowly does it... Be calm... Don't go too fast... Oh yeah, these tortoise martial arts are way easier that the regular ones. [The dialogue repeats]

Hat-Stands Outside?[]

[If the player builds a wooden practice dummy]
Chase McCain: Why would they keep hat-stands outside?
[If the player builds another wooden practice dummy]
Chase McCain: Another hat-stand! And yet no-one is wearing a hat...
[If the player builds one last wooden practice dummy]
Chase McCain: So... Were all the hats stolen...? Oh, wait! These are wooden practice dummies for karate! Haha! Hatstands... You idiot, Chase.

That Torch Almost Burned Chase[]

[When the player runs out of a torch]
Chase McCain: Phew, close! That torch only just burnt long enough for me to get here...

Last Firework[]

[When revealing the last firework]
Chase McCain: When I get outta here, I'm gonna complain to the manufacturers of these torches. They last like ten seconds!

Built Dragon[]

[When building the dragon]
Dojo Trainer 2: Dragon!
Dojo Worker: No-no-No-No-NO!
[The dragon breathes fire at the sculpture]
Dojo Worker: Not my sculpture! Aw!
[The sculpture melts and a key appears. The dragon stops breathing fire]
Chase McCain: Yowzers! And I thought Dunby had bad breath!

Nobody Looks Like Barry[]

Chase McCain: None of these guys look like a "Barry" to me. Maybe there's a bell I have to ring for service?
[When holding a gong mallet]
Chase McCain: A gong! That's even better than a bell!

Trying to Learn Kung Fu[]

[If the player approaches one of the Karate Guys, they may say this]
Karate Guy 1: I can't get to a state of mental balance and inner harmony.
Karate Guy 2: So?
Karate Guy 1: Can you tell me what it's like in case there's a test?
Karate Guy 2: The test is your journey through life and the ripples that spread from your actions.
Karate Guy 1: I'll just put down that it's a greenish-yellow purple.

Meeting Barry[]

Chase McCain: I'm here to see Ba...
Barry Smith: [He covers Chase's mouth] Shhhhhh 'ave a listen to this.
[Barry brings out a cymbal, causing Chase to hallucinate]
Trainer: [off-screen] Welcome to "Learn Kung Fu While You Sleep." Relax... You are now completely relaxed. [The camera pans to Chase shaking and then zooms out] The end.
[The hallucination ends]
Chase McCain: I know kung fu.
Barry Smith: Show me!
Chase McCain: ...And plumbing?
[Chase begins training kung fu with Barry, but fails at times]
Barry Smith: Maybe I should start you off against a few of my students...

Learning Kung Fu[]

Barry Smith: Look deep within yourself to find your hidden potential and you will triumph over your enemies. What also helps, is throwing them around! Let's see what you can do, Chase.
[When throwing the first Karate Guy]
Barry Smith: Not bad. Let's try upping the odds.
[When throwing the second Karate Guy]
Barry Smith: Ooh, bruv! You're ruthless!
[When throwing the fourth Karate Guy]
Barry Smith: That's more like it! You made light work of that, Chase. You might not be so lucky this time. Empty your mind, as you would a radiator before replacing it.
[When throwing the fifth Karate Guy]
Barry Smith: Alright!
[When countering the sixth Karate Guy's attack]
Barry Smith: Oh, that's gonna come up nasty tomorrow.
[When countering the seventh Karate Guy's attack]
Barry Smith: Ooh! That has got to sting.
[When countering the eighth Karate Guy's attack]
Barry Smith: I hope you're good at arm-wrestling! Your movements must flow like water through the copper pipes of your intent.
[When grabbing the ninth Karate Guy]
Barry Smith: Ouch! Ah well, he knew the risks when he joined the dojo.
[If the player is slow to throw a Karate Guy]
Barry Smith: Try throwing them into each other! Remember, a journey of ten thousand miles starts with a single...er...phone call to a travel agent.
[When throwing the tenth Karate Guy to another]
Barry Smith: Ooh! He's gonna be walking funny tomorrow!
[When grabbing the eleventh Karate Guy]
Barry Smith: Ooh, dear oh dear...
[When throwing the eleventh Karate Guy to another]
Barry Smith: Go on, throw another!
[When throwing the twelfth Karate Guy to another]
Barry Smith: You'll find the guys dressed in brown a bit tougher! If a tree falls in a forest and lands on you, does it hurt? Yes! A lot! It really, really hurtys a lot, actually!
[When throwing the Karate Champ]
Barry Smith: Just one more round to go, Chase!
[While Chase shows Barry his kung fu skills]
Barry Smith: Not bad! Ouch! Even I felt that! Ooh! Come on! Ooh, mate. Come on.

Not Being able to Accept the Black Belt[]

Barry Smith: You have done well. [He grabs his black belt] Take this belt with you as a sign of your skill.
Chase McCain: I can't accept this, Barry.
Barry Smith: Why? [He notices his underpants, so he covers them] Ooh! Hello!
[The level ends]

Story[]

Duke offers to help by giving Chase a business card for Barry Smith's dojo to improve his fighting.

Walkthrough[]

Level Prelude[]

You access this level after building a Serenity Bridge to reach the dojo in Bluebell National Park. (Look here for more information.)

Level Walkthrough[]

You start in the inner courtyard of the dojo. Your objective will be to build a Dragon, which will cost you 40,000 bricks. If you don't have the necessary bricks, go look for Super Bricks. First, destroy the lion statue to the right of the starting point to reveal a question mark scanner symbol. Use the Police suit on it to find a firework inside a leaf-covered trapdoor. Grab it and place it on a wooden stand located in the lower right corner of the center square. The firework will light up and fly towards the gong on the right, destroying it and dropping a dynamite. A large Super Brick will appear where the wooden support was. Grab it to increase your bricks by 10,000. Next, grab the dynamite with the Miner suit and place it in a barrel next to a silver pole in the lower right corner of the yard. Move away from the dynamite and it will explode, lowering the height of the tallest pole. Before you get on it, go to the left side of the area. There, play and win a mini-game of getting the ball to its destination in a maze. This will reveal another firework. Grab it and place it on the wooden stand located in the lower left corner of the center square. The firework will fly and explode, forming a constellation of a fighter. This will reveal another large Super Brick. Grab it to further increase your bricks by 10,000. With two Super Bricks grabbed, climb the poles in the bottom right corner of the area to reach a walkway. There, move forward a little and use the Police suit to go down a ladder and reach the roof on the right side of the dojo. On the roof on the right side, go forward a little and walk to the right to find two dragon statues. Destroy the one on the right to lower another ladder and then destroy the one on the left to raise a lamp, which will be stuck to the bottom of the highest ceiling. Use the Police suit on the lamp to reach the upper floor. There, pull a chain next to a dragon statue to reveal a torch. Grab it and take it to two elements on the tower on the right to light them and raise a shelf with another firework. Grab it and place it on the wooden stand located in the upper right corner of the center square. The firework will fly and explode, forming another constellation of another fighter. This will reveal another large Super Brick, so grab it to continue increasing your bricks by 10,000. Go back to the place where the dragon statue is and pull the chain again to reveal another torch. Grab it and take it to the tower on the left to light up two more elements. This will raise another shelf with one more firework. Grab it and place it on the wooden stand located in the upper left corner of the center square. The firework will fly and explode, forming yet another constellation of another fighter. This will reveal one more large Super Brick. Grab it to increase your brick count by 10,000 once again. With all those Super Bricks grabbed, you should have 40,000 bricks. Go to the Super Build in the center and use the 40,000 bricks to build a Dragon. The Dragon will breathe fire at a sculpture, melting it and revealing a key. Grab the key, place it in the lock of the front doors, and turn it to open the dojo doors. Enter the dojo to access the next area.

In the next area, you will be inside the dojo. Go straight ahead and grab a gong mallet to the north. Use it to hit the gong on the left hard, playing a cutscene. When the scene ends, you will be learning kung fu. Show Barry what you can do by throwing a Karate Guy. By doing this, Barry will send you three Karate Guys so you can learn how to throw enemies. Press the attack button when you are near them to throw them. After launching the three Karate Guys, Barry will send you three more so you can learn how to counter an enemy attack. When the nearby Karate Guy starts attacking you, quickly press the alternate attack button to counter the attack. Repeat this three times and Barry will teach you how to grab enemies and throw them at others. Press the action button to grab the nearby Karate Guy and hold the attack button to make a targeting circle appear. Move the targeting circle towards a Karate Guy and release the attack button to launch the grappled Karate Guy at the targeted one. Repeat this three times and Barry will send you a Karate Champ so you can learn how to fight strong enemies. Try to grab the Karate Champ and you will see that he will try to counter your grab. Press the action button quickly to successfully grab the Karate Champ and throw him towards an object or Karate Guy. By doing this, Barry will send you his four Karate Guys and two Karate Champs to test your kung fu skills. Defeat the six karate fighters using your kung fu skills to finish the level.

Collectables[]

S means that the collectible can be obtained when playing the level for the first time. F means that the collectible requires to be obtained with an ability that is obtained later in the game.

  • Police Shield Fragments
    1. (S) In the first area, use a Police character's Grapple Gun to destroy five lamps hanging from the ceiling and obtain this police shield fragment. Four of them are above the entrance, while the fifth is in the right corner.
    2. (S) In the first area, destroy three lion statues to build three wooden practice dummies. Then, use each wooden practice dummy to obtain this police shield fragment:
      1. The first lion statue is on the left side, next to the maze.
      2. The second lion statue is on the right side, next to the pile of black rocks.
      3. The third lion statue is on the upper floor, near the bridge leading to the tower on the left.
    3. (F) In the second area, use a Farmer character to water five blue potted plants and obtain this police shield fragment:
      1. The first blue pot is in the lower left corner of the ground floor.
      2. The second blue pot is in the lower right corner of the ground floor.
      3. Blue pots three and four are in the upper right corner of the ground floor, between a Teleport Pad.
      4. Blue pots five and six are in the upper left corner of the ground floor, behind the gong.
    4. (F) On the top floor of the second area, go left and destroy a box to build a blue trampoline. Jump on it, climb some handholds, swing on a pole, and climb a blue drainpipe to reach the highest floor. There, use a Robber character on a color generator to change the color of the Color Gun from purple to yellow. Then, with the Color Gun color changed, paint four white statues yellow to get this police shield fragment. The first two are on the upper floor, between the Teleport Pad, while the other two are on the lower floor, near the starting point.
  • Tokens
    • Character Tokens
      • Karate Master (Civilian)
        • (S) On the top floor of the first area, pull a chain to reveal a torch on the dragon statue. Then, grab it and take it to a lamp to the left of the entrance to set it on fire and reveal this character token.
      • Barry Smith (Civilian)
        • (F) In the upper right corner of the ground floor of the second area, you will see a Teleport Pad. Use an Astronaut character on it to reach the upper floor. There, go right and destroy some red chests to reveal a statue. Grab it, return to the ground floor and place the statue on a pillar in the upper right corner. This will open a hidden door with this character token.
    • Vehicle Tokens
      • Roar
        • (F) On the right side of the first area, use a Miner character to destroy a pile of black rocks and reveal a ventilation floor. Use a Construction character to drill into it and reveal this vehicle token.
      • Hairdryer
        • (F) On the upper floor of the second area, jump to the balcony on the edge of the left side and destroy a red chest to reveal a dynamite. Grab it with a Miner character and take it to a barrel next to a silver door in the upper left corner. Move away from the dynamite and it will explode, destroying the silver door to reveal this vehicle token.
  • Super Throw Red Brick
    • (F) On the upper floor of the second area, turn some wheel cranks to set item icons for the characters whose portraits can be seen on the balcony. The order is: pickaxe (belonging to Chase McCain (Miner)), watering can (belonging to Chase McCain (Farmer)), stethoscope (belonging to Chase McCain (Robber)), and pneumatic drill (belonging to Chase McCain (Construction)). Make sure the bricks rotate exactly evenly with the edges. When you match the boxes icon with the character portrait, this Red Brick will appear on the Teleport Pad on the upper floor.

Unlockables[]

After completing it for the first time, you will unlock Advanced Combat, which will allow you to fight enemies easily. Karate Master (Civilian), Barry Smith (Civilian), Roar and Hairdryer can be purchased at the Police Station after collecting their tokens. After collecting the Red Brick, you can purchase Super Throw (you will get it for free without paying in the remastered version).

Data[]

GameLEGO City Undercover
Start pointDojo Inner Courtyard
CharactersChase McCain (Civilian)
Chase McCain (Police)
Chase McCain (Robber)
Chase McCain (Miner)
LengthShort
Unlocks Karate Master (Civilian)
Barry Smith (Civilian)
Roar
Hairdryer
Enemies to defeat Karate Guy (Civilian)
Karate Champ (Civilian)
Bosses to defeat None

Gallery[]

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