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Level Progression
The Zeppelin Canyon of the Crescent Moon Temple of the Grail
Canyon of the Crescent Moon
Number 3-DS-5
Game LEGO Indiana Jones: The Original Adventures (DS)
Universe Indiana Jones
Episode The Last Crusade
Chapter 5
Playable Characters Indiana Jones*
Professor Henry Jones*
Sallah (Suit)*
Kazim (Desert)*
Unlockable Characters Knight of the Cruciform Sword (Desert)*
Colonel Vogel*
True Adventurer Status 40,000 (Story)
46,000 (Free Play)

Canyon of the Crescent Moon is the seventeenth level in the Nintendo DS version of LEGO Indiana Jones: The Original Adventures. It is the fifth level of The Last Crusade.

Story[]

Indiana sees a car with Colonel Vogel, Elsa and Donovan. Indiana, Henry, Sallah and Kazim are then trapped on top of a truck, fending off Enemy Soldiers as the tank drives towards a cliff. Sallah jumps, but it appears Indiana has fallen off the cliff with the vehicle. Henry and Sallah cry as Indiana unexpectedly climbs back up the cliff. The three fighters reunite and follow the diary's instructions to reach the Grail.

Walkthrough[]

You start in a canyon. Climb up the two ledges on the right and destroy a brown rock to reveal a glowing patch. Use Sallah on it to dig up some pieces and use them to build a TNT detonator. Press it to blow up the large grey rocks blocking your path. Go up the slope and continue to the right. When you reach the far right zone, stand on a fan and blow into the microphone to lift your character to the ledge on the left. Build a brown pad, stand on it with Indy and use his whip to reach a higher ledge. Step on a button to extend a rope so the other character can reach the high ledge. Next, stand on a dark blue pad with Henry and use his umbrella to slide to the ledge on the right, where you'll need to step on another button to extend another rope. Switch to Sallah and press the A button on the glowing patch to dig up some pieces. Use them to build another TNT detonator and press it to blow up the large grey rocks on the ledge in front. Climb up the rope and follow the cleared passageway to reach the next area.

In the next area, jump down, climb the ledges in the upper right corner, and use Sallah to dig out a dark blue pad. Stand on it with Henry, use his umbrella to reach the ledge on the left and build a bridge for the other character to cross. Then, climb up a rope to reach the platform above and jump to the platform on the right. Wait for a rock to fall above and jump to the next platform on the right to reach a tunnel that will take you to the next area.

In the next area, stand on a brown pad with Indy and use his whip to cross a mud pit. Next, use the whip on another brown pad to reach the ledge above and push a green box with handles to the edge on the left so the other character can use it to climb up. Climb up a rope, use Sallah to dig up some pieces and use them to build a TNT detonator. Press it to destroy the rock formation on the right. Jump to the platform on the right, then to the next ledge and continue right through a tunnel to reach the next area.

In the next area, go right and you will be attacked by three Enemy Soldiers. Defeat them and continue to the right. A couple of Enemy Soldiers will attack you and a truck will block your path. Defeat the pair of Enemy Soldiers and follow the silver studs that form an arrow to reach a platform with a brown pad. Use Indy's whip on it to swing to the platform on the other side and the truck will crash into the canyon so the other character can get through. Climb up the ledge and defeat two more enemies on the right. Then destroy a green box to build a machine gun on the central pedestal. Pull a lever to make the machine gun destroy the rocks on the right and clear the way. Follow the clear path to reach the next area.

In the next area, Kazim will join your team, as you attempt to catch up to Vogel in a convoy of trucks. Go right and jump onto the next truck. Climb some boxes to the top of the truck, jump onto the truck in front and defeat two Enemy Soldiers. Then jump onto the next truck in the foreground, wait for it to approach the open truck on the right, and jump onto it to reach the next area.

In the next area, defeat two Enemy Soldiers, destroy a green box on the left side, and pull a box with handles away from a hole in the wall. Cross the hole to reach the next truck of the previous area.

On the next truck of the previous area, climb up the boxes on the right to reach the top of the truck and jump to the next truck in the foreground. Then jump onto the next truck with several boxes, climb up the boxes and go to the hood of the truck. Jump onto the next truck, wait for it to move towards the truck in the foreground and jump on it. Defeat a couple of Enemy Soldiers there, and destroy a green box to build a brown pad. Stand on it with Indy and use his whip to pull a lever on the truck in the background, tilting its back end. Jump back onto the previous truck, wait for it to get close to the truck in the background and jump onto it. Defeat another pair of Enemy Soldiers on that truck, go right and jump onto the next truck. Then climb up some boxes to reach the top of the truck and jump onto the last truck in the foreground. The truck will move to the right and you will reach the final area.

In the final area, you will be between two trucks. Two Enemy Soldiers will come from a truck on the upper path. Defeat them and you'll face Colonel Vogel in a boss fight. He will be throwing explosive barrels at you from the Hatay Tank. Stand on the truck closest to the tank and when you see Vogel throwing an explosive barrel at you, use Indy's whip to deflect it back at him, taking a heart from him. After removing the first heart, the tank will move to the right and three Enemy Soldiers will come from another truck. Defeat them and the tank will move to the left with Vogel throwing explosive barrels at you again. Use Indy's whip from the nearest truck to deflect another barrel and remove another heart from Vogel. After removing the second heart, another truck with three enemies will come, this time with an Enemy Soldier being replaced by an Enemy Officer. Additionally, Vogel will move to the left once again, even if you haven't defeated the enemies. Defeat the enemies, stand on the nearest truck and use Indy's whip to deflect one last explosive barrel and remove Vogel's last heart, ending the level.

Collectables[]

S means that the collectible can be obtained both in Story and in Free Play. F means the collectible can only be obtained in Free Play.

  • Artifact Treasures
    1. (S) At the start of the level, destroy a brown box in the background to build a brown pad. Stand on it with a character with whip and use the whip to reach the platform with this artifact.
    2. (F) After crossing the first large grey rocks in the first area, destroy a grey rock to the right of a grated cave to build a military access panel. Use a character with Enemy Access on it to open the grated cave and enter it to reach a special area. In that special area, destroy a rock in the upper right corner to build a target. Then push a box to the top left corner of the chessboard. When the box is in that corner, use a character with a gun to hit the target and turn it green. This will cause a rock to fall on the box and destroy it, revealing this artifact.
    3. (F) Before you reach the far right zone of the first area, you'll find a cave without bars. Enter it to enter another special area. There, blow on the microphone to extinguish the four torches on the front wall to destroy a box and reveal a blue pad, where you will need to place three blue bricks. The first blue brick will be found inside a pile of grey bricks. Use a character with bottles to throw a bottle into the burning barrel and destroy the pile next to it to reveal this brick. Grab it and place it on the blue pad. The second blue brick can be found inside a box in the top left corner of the shallow well. Destroy the box to reveal this brick, grab it and place it on the blue pad. The third blue brick can be found inside a grey rock in the upper right corner of the area. Destroy the grey rock to reveal the brick. Then grab it and place it on the blue pad. By placing the three blue bricks on the blue pad, you will build this artifact to obtain it.
    4. (F) Find three maps throughout the level to get this artifact:
      1. After crossing the second correct hatch in the special area with the Red Power Brick, destroy a rock on the right to reveal this map.
      2. On the highest ledge in the third area, continue into the foreground and destroy a brown bush to reveal this map.
      3. On the left side of the fourth area, destroy a brown bush to the right of the green vines to reveal this map.
    5. (F) On the highest ledge of the third area, build a military access panel and use a character with Enemy Access on it to open a cave into a fourth special area. In that special area, destroy a grey rock in the background to build a hatch. Enter it with a small character to reach a high ledge with a lever. Pull the lever to drain the central deadly blue lake, revealing a blue pad where you must place three blue bricks. Destroy the two brown rocks near the pad to reveal the first two blue bricks. Grab each of them and place them on the blue pad. Then, destroy a brown rock on the right side to reveal the third blue brick. Grab it and place it on the blue pad as well. By placing the three blue bricks on the blue pad, you will build this artifact to obtain it.
    6. (F) On the right side of the fourth area, destroy a white box on the left to reveal a red pad. Stand on it with a character with monkey and press the A button to transform into a monkey. Then, head back to the left side and climb some green vines to reach the ledge with this artifact.
    7. (S) On the right side of the fourth area, go a little southwest of the pedestal and jump down to the platform with this artifact. It's a little difficult to notice, as the platform is not indicated by studs forming an arrow.
    8. (S) In the sixth area, destroy a green box in the upper right corner to reveal this artifact.
    9. (S) From the sixth truck in the fifth area, climb onto the hood of the fifth truck and jump onto its roof. Then build this artifact on the left to get it.
    10. (S) On the eighth truck in the fifth area, build a hatch and use a small character to enter it and reach the small room with this artifact.
  • Score x10 Red Power Brick
    • (F) On the left ledge of the second area, build a Thuggee access panel and use a Thuggee character on it to open a cave to a third special area. In that special area, you will have to navigate through hatches with a small character. If you enter the correct one, you will advance to the next ledge and you will have to go left to find more hatches. If you enter an incorrect one, you will be returned to the lower level. The first two hatches are the left ones, the third one is the right one and the fourth one is the center one. After crossing the fourth correct hatch, destroy a crate on the right to reveal this Red Power Brick.

Unlockables[]

The artifact model in this level is The Tank. After completing the level, you unlock Kazim (Desert) and a Knight of the Cruciform Sword (Desert). In Barnett College you can buy Colonel Vogel. You will also be able to continue to Temple of the Grail. After collecting the Red Power Brick, you can purchase Score x10.

Data[]

GameLEGO Indiana Jones: The Original Adventures (DS)
Start pointCanyon
CharactersIndiana Jones
Professor Henry Jones
Sallah (Suit)
Kazim (Desert)
LengthMedium
Unlocks Kazim (Desert)
Knight of the Cruciform Sword (Desert)
Colonel Vogel
Enemies to defeat Enemy Soldier (Desert)*
Enemy Officer (Desert)*
Bosses to defeat Colonel Vogel

Gallery[]

Normal Levels (Handheld)
Federation ShipNaboo ForestNaboo CityTatooine (LSW1-GBA)Return to Naboo ForestReturn to TatooineGeonosian Droid FactoryGeonosian Factory RescueSeparatist ShipKashyyykUtapauKashyyyk Clone AttackUtapau Clone AttackMustafarSecret Plans (LSW2-PSP)Through the Jundland WastesMos Eisley Spaceport (LSW2-PSP)Rescue the Princess (LSW2-PSP)Death Star Escape (LSW2-PSP)Rebel Attack (LSW2-PSP)Hoth Battle (LSW2-PSP)Escape from Echo Base (LSW2-PSP)Falcon Flight (LSW2-PSP)Dagobah (LSW2-PSP)Cloud City Trap (LSW2-PSP)Betrayal over Bespin (LSW2-PSP)Jabba's Palace (LSW2-PSP)The Great Pit of CarkoonSpeeder Showdown (LSW2-PSP)The Battle of Endor (LSW2-PSP)Jedi Destiny (LSW2-PSP)Into the Death Star (LSW2-PSP)Blockade RunnerTatooine (LSW2-GBA)Death Star RescueDeath Star Escape (LSW2-GBA)Trench RunHoth Battle (LSW2-GBA)Hoth EscapeAsteroid ChaseCloud City Trap (LSW2-GBA)Cloud City RescueJabba's Palace (LSW2-GBA)Sarlacc PitSpeeder ChaseEndor BattleDeath Star 2 BattleEmperor FightThe Blockade RunnerMos Eisley Spaceport (LSW2-DS)Rescue the Princess (LSW2-DS)Death Star Escape (LSW2-DS)The Trench RunHoth Battle (LSW2-DS)Escape from Echo Base (LSW2-DS)The Asteroid FieldBetrayal over Bespin (LSW2-DS)Cloud City Trap (LSW2-DS)Jabba's Palace (LSW2-DS)The Great Sarlacc PitThe Speeder ChaseBattle on EndorHeart of the Death StarDestinyNegotiationsEscape from NabooMos Espa PodraceRetake Theed PalaceDarth MaulDiscovery on KaminoDroid FactoryJedi BattleGunship CavalryCount DookuBattle over CoruscantGeneral GrievousDefense of KashyyykRuin of the JediDarth VaderSecret Plans (LSWCS-DS)The Jundland WastesMos Eisley Spaceport (LSWCS-DS)Death Star Escape (LSWCS-DS)Rebel Attack (LSWCS-DS)Hoth Battle (LSWCS-DS)Escape from Echo Base (LSWCS-DS)Falcon Flight (LSWCS-DS)Dagobah (LSWCS-DS)Cloud City Trap (LSWCS-DS)Jabba's Palace (LSWCS-DS)Speeder Showdown (LSWCS-DS)The Battle of Endor (LSWCS-DS)Jedi Destiny (LSWCS-DS)Into the Death Star (LSWCS-DS)The Lost TempleGunfight at The RavenCairo Street FightThe Well of SoulsRescue the ArkThe Opening of the ArkShanghai ShowdownRapidsPankot PalaceTemple of DoomEscape the MineshaftBattle on the BridgeRetrieving the CrossThe Tomb of Sir RichardRescue Professor JonesThe ZeppelinCanyon of the Crescent MoonTemple of the GrailGotham Streets (Hero/Villain) • Ice Cream Factory (Hero/Villain) • Batmobile Chase (Hero/Villain) • Botanical Gardens (Hero/Villain) • Gotham Bullion Fortress (Hero/Villain) • Gotham Docks (Hero/Villain) • The Rooftops (Hero/Villain) • Batboat Chase (Hero/Villain) • The Sewers (Hero/Villain) • Arctic World (Hero/Villain) • The Chemical Factory (Hero/Villain) • The Fairground (Hero/Villain) • Batwing Chase (Hero/Villain) • The Art Gallery (Hero/Villain) • Gotham Cathedral (Hero/Villain) • Hangar 51DoomtownEscape the RussiansNazca AsylumOrellana's TombSoviet CampJungle ChaseAnt EscapeRiver ChaseUgha TempleUgha RuinsEscape from AkatorPrivet DriveGringotts VaultsShopping in Diagon AlleyPlatform 9 3/4Gryffindor HouseTransfigurationFlying LessonThe Trophy RoomThe Mountain TrollIncendioPotions ClassThe Quidditch MatchThe Restricted SectionThe Lumos CharmThe Forbidden ForestThe Forbidden CorridorThe BurrowBorgin and BurkesArresto MomentoCollecting IngredientsThe Dueling ClubThe Polyjuice PotionThe Slytherin Common RoomThe Revelio CharmTom Riddle's DiaryThe Descendo CharmThe Spider HollowThe Chamber of SecretsThe Hogwarts ExpressCare of Magical CreaturesBanishing BoggartsHogsmeade VillageThe Patronus CharmPursuing Peter PettigrewThe Shrieking ShackThe Time-TurnerFreeing SiriusThe Quidditch World CupThe Summoning CharmUnlocking O.W.L. RevisionThe First TaskThe Prefects' BathroomThe Second TaskThe Third TaskAmbushDestroy MalevolenceRookiesDuel of the DroidsLair of GrievousGungan GeneralJedi CrashHidden EnemyBlue Shadow VirusStorm Over RylothLiberty on RylothWeapons FactoryLegacy of TerrorPort RoyalTortugaBattle at SeaIsla de MuertaIsla de PelegostosDavy Jones' KeyIsla CrucesThe KrakenSingaporeEscape the DutchmanShipwreck CoveThe MaelstromLondonQueen Anne's RevengeWhite Cap BayThe Fountain of YouthYear 5 - Chapter 1Year 5 - Chapter 2Year 5 - Chapter 3Year 5 - Chapter 4Year 6 - Chapter 1Year 6 - Chapter 2Year 6 - Chapter 3Year 6 - Chapter 4Year 7 Part 1 - Chapter 1Year 7 Part 1 - Chapter 2Year 7 Part 2 - Chapter 1Year 7 Part 2 - Chapter 2Year 7 Part 2 - Chapter 3Year 7 Part 2 - Chapter 4Gotham TheatreJoker GetawayArkham EstateArkham AsylumAce Chemicals (LBM2-H)Juggernaut ChaseThe Batcave (LBM2-H)Assault the VTOLAttack on LexCorpRobot Sky BattleGotham MetroBrawl at City HallWayne IndustriesThe Final BattleThe Battle of 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Mine!Dammed If You Do...It's a Nutty IdeaPoliced to Meet You, Bessie!Chasing WaterfallsWire in the WoodsTrouble in the TempleThe Temple of BoomThe Nut CrackerMy Chief ConcernsProtect and SaveEngine Trouble!Half-Baked PlanShowing Some HospitalityAn Official RescueAll's Not Well at BlackwellAlways Bank on ChaseThe Fury of RexSpiral MountainEagle TownEagle LibrarySanctuary ForestGorilla VillageRhino CanyonRhino CavesCroc SwampCroc FortWolf CampSand Central Station (Park AvenueSand Central InteriorSand Central Rooftop) • Baxter Building (The LabBaxter RooftopTimes Square) • Oscorp (Oscorp OfficesOscorp BasementSymbiote Labs) • The Raft (Prison EntrancePrison InteriorPrison Rooftop) • Stark Tower (Stark GarageStark LabsPenthouse Exterior) • Hydra Base (Underground FoundationsHydra BasePortal Room) • Asgard (The BifrostThe CityThrone Room) • X-Mansion (Mansion FoyerMansion ExteriorHangar) • Castle Doom (Castle RooftopsRooftop EntranceThrone Room) • Doctor Doom's Tanker (The BridgeLoading BaySubmarine Pen) • New York Power Station (Power Plant InteriorStatue InteriorLiberty Head) • Island M (The BeachThe JungleCentral Core) • Asteroid M: Space (Landing PadAsteroid InteriorMagneto's Lair) • Asteroid M: Showdown (Control RoomThe BridgeCosmic Weapon) • Heroes vs. Galactus (Helicarrier AssaultThe ChaseFinal Battle) • Prologue (TM-H) (The ProphecyBuilding SiteThe Piece) • Police Station (Melting ChamberAlley EscapeBike Chase) • Flatbush Gulch (The PortalHillside SlideDesert Path) • Flatbush Town (Town OutskirtsTown EntranceSaloon Showdown) • Flatbush Rooftops (Rooftop AmbushRooftop EscapeRooftop Brawl) • Flatbush Chase (Flatbush CanyonTrain EscapeTrain Engine) • Cloud Cuckoo Land (Middle ZealandCloud EntranceDance Street) • Cloud Under Attack (Cloud EscapeCuckoo CastleDropship Chase) • Submarine (Submarine AttackSubmarine InteriorMetalBeard's Ship) • Business HQ (Octan AirlockOctan HangarThe Relic Room) • The Kragle (Assembly RoomKragle ShutdownThink Tank) • TV Station (Office CorridorsServer RoomTV Broadcast) • Spaceship Escape (TV Prop RoomMiddle Zealand CanyonsBricksburg Skies) • Attack on Bricksburg (Return to BricksburgBricksburg StreetsBricksburg Assault) • The Cube Ship (Battle for BricksburgCube Ship ApproachBusiness Time) • The Mines Of EreborThe Coming Of SmaugThe Sickness Of ThrórBag EndThe Battle Of MoriaAzog The DefilerThe Mountain TrollsTroll BattleThe DawnTroll HoardGundabad WargsThe Hidden ValleyThunder BattleGoblin TownRiddles In The DarkThe Goblin KingTo The TreesThe Return Of AzogThe Legend Of BeornBeorn's HomesteadMirkwoodBilbo And The RingThe Spawn Of Dol GuldurBilbo's Escape PlanThe Elven GateMirkwood RiverThe Armory (LH-H)KingsfoilBolgThe High Fells TombDol GuldurCommander of LegionsThe EnemyDurin's DaySmaug's LairThorin's Revenge • Going Up?A Clean EscapeNo Way OutNinjaCopter!Mad MachinesOverBorgStreet SweepRobot RumbleKaiFighter!Escape the OverlordStop, Thief!SurroundedSneaking InCore BreachCake WalkPower PlayEnter the 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