Level Progression | ||||
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← Harbouring a Criminal | Arkham Asylum Antics | Asylum Assignment → |
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Number | DC-3 |
Game | LEGO Batman 2: DC Super Heroes |
Universe | DC |
Episode | Story |
Chapter | To the Batcave |
Playable Characters | Batman* Robin* |
Unlockable Characters | Batman (Bat Suit) Robin (Ice Suit) |
Unlockable Vehicles | Two-Face's Truck (Minikit)* |
Super Hero Status | 40,000 |
Batman: "We can head her off in the maze." |
LEGO Batman 2: DC Super Heroes |
Arkham Asylum Antics is the third level of LEGO Batman 2: DC Super Heroes.
Transcript[]
Lex Luthor's Evil Plan[]
- Clark Kent: [On TV] ...Batman safely recovered all the stolen property, including Bruce Wayne's "Man of the Year" award. The only thing left for Joker? A swift return to Arkham Asylum, along with the title "Goon of the Year." This is Clark Kent on assignment in Gotham City for Daily Planet online--
- [The Joker destroys the TV with a boxer's glove]
- Guard: Hey! I was watching that!
- The Joker: Too much television is bad for you, pumpkin.
- Guard: How does he sneak all that stuff in?
- [The guard leaves]
- The Joker: Clark Kent... really despise that guy. Coming all the way to Gotham City to insult me. Me! A hometown boy who made good...
- Lex Luthor: [off-screen] You're right. You don't deserve that.
- The Joker: That's right, I don't--wait, who said that?
- Lex Luthor: [off-screen] How would you like to be out of Arkham right now? And given a chance to take revenge on Batman and the rest of this ungrateful city?
- The Joker: I'd have to be crazy to say no to that offer. Unless you're just one of the voices in my head, in which case, I'm crazy anyway.
- [Lex Luthor frees the Joker from Arkham Asylum]
- The Joker: Oh, hey Lex. You come to get your watch back, or did a bus from Metropolis get lost and break down?
- Lex Luthor: First, I don't take the bus.
- [A LexCorp Mini-VTOL arrives]
- Lex Luthor: And second, yes, give me my watch.
- [The Joker gives Lex Luthor his watch back]
- The Joker: So, what'cha got there?
- Lex Luthor: This, my friend, is the Deconstructor. It emits a unique energy, one that is absorbed so quickly by any shiny black object, that it causes it to pull itself apart.
- [Lex Luthor frees the Penguin from Arkham Asylum]
- The Penguin: Waagh!
- The Joker: Nifty. What's it got to do with me?
- Lex Luthor: I need help replacing its power source. It doesn't run on double-A batteries...
- The Joker: [Laughs] Kryptonite.
- Lex Luthor: You help me, you can use the Deconstructor to your heart's content. Know anybody who has lots of shiny black unbreakable "toys"?
- [As they talk, the Penguin is seen in the background escaping]
- The Joker: I don't know who you're referring to.
- Lex Luthor: Come on. Batman. Oh, you were--
- The Joker: Joking. I'm the Joker. Why are you going to all this trouble for me, Lex baby?
- Lex Luthor: Well, I might need some of that Joker gas you're so good at making.
- The Joker: Oh, yeah, I guess that could some in handy for someone running for president.
- [A guard notices that a prisoner is escaping]
- Guard: [off-screen] Prisoner escape! Repeat, prisoner escape!
- Lex Luthor: We should be going.
- The Joker: Can I just have one try?
- [Lex Luthor lends the Joker the Deconstructor while he rides the LexCorp Mini-VTOL]
- [The Joker frees Catwoman from Arkham Asylum]
- Catwoman: Meow.
- [The Joker frees Two-Face (off-screen) and then boards the LexCorp Mini-VTOL]
- Two-Face: It's a shame, now someone's going to have to fix this... But the good news is I'm out of prison!
- [The Joker frees the next three villains: Poison Ivy, Harley Quinn and The Riddler]
- Poison Ivy: Hey, what's going on?
- Harley Quinn: It's a riddle!
- The Riddler: Aw, come on, that's my thing...
- [The Joker frees Bane (off-screen) and leaves]
- [Meanwhile, in the Batcave, Bruce Wayne and Dick Grayson (off-screen) exit the elevator]
An Emergency in Arkham[]
- Martian Manhunter: Justice League watchtower calling Batman...
- Bruce Wayne: This is Batman...
- Martian Manhunter: Just checking your location in case of emergency.
- Bruce Wayne: I'm in the Batcave.
- Martian Manhunter: Sounds like an emergency-
Being Heroes Again[]
- [Bruce Wayne and Dick Grayson transform into Batman and Robin]
- [Batman takes his Batmobile, while Robin takes his Motorbike]
Gotham City News[]
- Vicki Vale: Reports are coming in of "strange blue glows" spotted tonight around Arkham Asylum. Is this evidence of yet another mass breakout from the facility? Or one of the Warden's infamous parties is full swing? Either way, the sounds of breaking glass and screaming are sure to follow, as we go live to Gotham's *favourite*[1] waterlogged penitentiary...
Escaped Prisoners[]
- [Batman and Robin arrive in their ground vehicles, while the villains also arrive in their respective ground vehicles]
- [Catwoman blows Robin a kiss and he is shocked]
- Catwoman: [Laughs]
- Batman: We can head her off in the maze.
Last Prisoners Detained[]
- [Bane runs into an obstacle, turns right and digs underground]
- [Bane's Mole Machine flies into a wall]
- [The villains fall]
- Poison Ivy: [Grunts]
- [Poison Ivy hits Bane with Penguin's umbrella]
- Bane: [Screams]
- [The level ends]
Story[]
During the ceremony, the Joker stole Lex's watch and after Joker said "hope to see you around", Lex remarked that he would and was thankful to the villain for ruining Bruce Wayne's spotlight...so he broke the Joker out of Arkham with The Deconstructor which can destroy any shiny, black object or brick. Lex says that the Joker should use it at Batman's "shiny, black unbreakable toys" and the Joker considers this but not before the Joker frees notorious villains from Arkham with the Deconstructor like the Penguin, Two-Face, Harley Quinn, The Riddler, Poison Ivy, Bane, and Catwoman.
Meanwhile, Bruce Wayne and Tim Drake (Robin) are contacted by Martian Manhunter from the Justice League Watchtower in case of an emergency (this is happening in the Batcave). Strangely enough, there is suddenly an emergency at Arkham Asylum. They change into Batman and Robin and (with the help of Alfred), get to Arkham Asylum and start capturing the escapes starting with Catwoman and then the villains on Bane's Mole Machine and Two-Face's Truck. After rounding up the bad guys, Commissioner Gordon says that all the villains are back safely in prison...except for the Joker, he had already escaped and unknown to the duo and police officers: via Lex Luthor's helicopter.
Walkthrough[]
Level Prelude[]
After finishing the previous level, you will be at the Gotham Funland Entrance. This time you have to reach the Batcave and start the level from there. First, go to the local terminal and use it to call a vehicle. You have three vehicles to call: the Batmobile, the Bat Bike, and Robin's Motorbike. The most recommended of these three is the Batmobile. Choose it, get in, start driving and press the action button to launch explosive rockets at the silver statues. There are five silver statues and you have to calculate well to fire the rockets. After destroying those five silver statues, the wide door will open. Pass it and start driving along the ghost studs path to the Batcave entrance. When you reach the destination, go left and use a terminal to enter the Batcave.
When you enter, head to the elevator on the left and a cutscene will play. Once the scene ends, you will appear as Bruce Wayne and Dick Grayson. Go to the central platform and use the Batcomputer to play another scene. When the cutscene ends, use the Batcomputer again to view the map of Gotham City (you can scan it by pressing the alternative attack button). Then scan the exclamation mark that appears at the top left and select it to play another scene.
When the scene ends, you will appear outside the Batcave driving the Batmobile. Follow the ghost studs path until you reach a gap that prevents you from entering Arkham Asylum. Use the terminal on the left to make the statues raise a bridge and you can enter Arkham Asylum to start this level.
Level Walkthrough[]
You start at the entrance to the maze. While it appears to be a boss battle, the level is more of a puzzle where you have to stop the villain in a vehicle. If one of them comes at you, dodge quickly or you will be crushed for a few seconds. The first villain you must stop is Catwoman on her motorbike. First, start the level by moving to the right. After a while, you will come to a small room filled with water. Destroy two green pipes and then use a hook on an orange ring you need to build. Then the fountain will go down and there will be a panel with the Acrobat Suit for Robin. Put it on using Robin. Throw Robin's stick into the hole above the acid puddle, jump over it, and reach the second ledge. Move forward and climb to the top of the wall. Build two handles so Batman can cross the pool of acid. Meanwhile, jump to the pole holding a large silver statue with a top hat and use the bricks to build a panel with Batman's Power Suit. Put it on using Batman. Start moving forward and use explosive rocket launchers to destroy two silver bars and a large statue on the wall to your right. That way, Catwoman won't be able to go to the right and will instead go towards the door and crash into it, defeating her. Continue down the hallway and your second objective is to stop Two-Face's Truck driven by Two-Face himself, the Riddler, and Harley Quinn. Continue along the upper hallway until you reach a silver wall. Destroy it with a Batman's rocket. Move a little further to the left, destroy a silver statue with Batman and use the bricks to build a platform. Use Robin's trackball to reach the local platform and start moving the Batman panel to the right. When it hits the ground, put on the Bat Suit as Batman. Move to the right where you will find a large yellow valve surrounded by two glass pipes. Use Batman's wave gun to destroy them. That way, Two-Face's group will crash into the door and be defeated. Go to the next section of the maze where you will have to stop Bane's Mole Machine driven by Bane himself, the Penguin and Poison Ivy. Before you start doing that, destroy the black bricks on the right side and build a panel of Batman with the Power Suit. Put the Power Suit back on and continue until you reach a silver statue. Destroy it with a Batman rocket launcher and wait until water starts coming out. Put your Bat Suit back on and continue through the maze until you reach a grate in the floor. Move to the right and use the wave gun on the glass bricks. Now move to the left and lower two handles using the hooks on the duo. When the water rises, a panel with the Ice Suit for Robin will appear on the right side. Put it on using Robin, return to the water vapor and use an ice gun to freeze the water. That way, when Bane's group arrives, a cutscene will play where they go underground, but are thrown into a wall, ending the level.
Collectables[]
S means that the collectible can be obtained both in Story and in Free Play. F means the collectible can only be obtained in Free Play.
- Minikit Canisters
- (F) At the beginning of the level, move to the left and use Lex Luthor's Deconstructor to destroy some black bricks. Go to the hallway and use a heat character to destroy a gold wall. Use Green Lantern on the green bricks received to build a hand that will throw a ball and destroy the pins to reveal this minikit.
- (F) At the beginning of the level, move to the right and destroy a black door using Lex's Deconstructor. Move towards the flower on the ground with Poison Ivy and use it to warp on the right side. Now use the Joker on the electric device, go back to the left side using Poison Ivy and pull the handle using a character with super strength to grab the minikit.
- (S) After removing the top hat from the large silver statue, use Batman with the Power Suit or the Penguin to destroy the statue and reveal this minikit.
- (S) In the upper left corner of the central part of the maze, you will find a glass wall. Destroy it using a sonar character to collect the minikit.
- (F) To get this minikit, you will have to freeze the water in small fountains and destroy five objects (the best way to get to them is using a flying character).
- The first one is near the water vapor that must be frozen to finish the level.
- The second one is after passing the right acid with a flying character.
- The third one is between two hallways that are near the eighth minikit, one of them leads to the ninth minikit.
- The fourth one is near the hallway where the tenth minikit is located. It can only be reached by using a flying character to cross the acid found after defeating Catwoman.
- The fifth one is near the grate on the floor where the panel with the Ice Suit for Robin is.
- (S) In the maze where you are stopping Bane's Mole Machine, move to the corridor below. In the center you will find an orange handle. Pull it with a super strength character and you will have access to this minikit.
- (F) Move to the top left corner of the maze using Harley Quinn by first throwing her hammer into a hole and push a rotating mechanism. After that, jump into the water and use a diving character to swim to the small room and find this minikit.
- (F) After getting the previous minikit, go right, down, then left using a wall and finally go down. Near the left edge of the maze is the pool. Destroy the golden flowers with a heat character and swim under the plants using a diving character. After that, use a heat character again to destroy the golden statues near the walls, create two buttons and stand on them until the small ball comes out of the small maze in the circle. When it leaves the circle, a small plant will grow. Destroy it to reveal this minikit.
- (F) On the left side of the maze, is a hallway with a grate on the floor. To get to it, you have to continue below after getting the previous minikit. Hang from two handholds on the left side and use a magnet character to transport the blue brick under the grate to the end of the grate. After that, move under the grate and walk to the end to find the minikit.
- (F) In the lower vertical corridor of the maze, if you go left, you will find spikes and nearby is a black statue. Destroy it with Lex's Deconstructor, use the bricks to build a lever, pull it, jump to the platform on the right side and use Man-Bat or Black Canary to destroy the glass bricks and get this minikit.
- Civilian in Peril
- (F) Use a flying character to fly over the wall where Catwoman will fall and attack two Arkham Goons to save this citizen.
Unlockables[]
The minikit model in this level is a Two-Face's Truck. After completing the level, you unlock Batman (Bat Suit) and Robin (Ice Suit). In Gotham City you will be able to continue to Asylum Assignment.
Data[]
Game | LEGO Batman 2: DC Super Heroes |
---|---|
Start point | Arkham Asylum Labyrinth |
Characters | Batman Robin |
Length | Short |
Unlocks |
Batman (Bat Suit) Robin (Ice Suit) Two-Face's Truck (Minikit) |
Enemies to defeat |
Arkham Goon* Arkham Goon (Black Eye) |
Bosses to defeat |
Catwoman's Motorbike* Two-Face's Truck Bane's Mole Machine* |
Gallery[]
Notes[]
- ↑ In the American version of the game, Vicki Vale still says "favourite", although the word "favorite" lacks a U in the United States.
LEGO Batman 2: DC Super Heroes levels | ||
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Story | Theatrical Pursuits • Harbouring a Criminal • Arkham Asylum Antics • Asylum Assignment • Chemical Crisis • Chemical Signature • Unwelcome Guests • Destination Metropolis • Research and Development • Down to Earth • Underground Retreat • The Next President • Core Instability • Tower Defiance • Heroes Unite | |
Bonus levels | LEGO Gotham City | |
Gotham City | North Island | Batcave • Wayne Manor • Arkham Asylum • Gotham Funland Entrance • Amusement Mile • Botanic Gardens • Yacht Club • Metro Station • Harbourside Theatre |
Central Island | Metro Station • Gotham Beach • Ace Chemicals • Water Works • Power Station • Gotham Park • Gotham Zoo | |
South Island | City Hall • Gotham Cathedral • Gotham Bank • Wayne Tower • Police Station • Gotham Hospital • Metro Station • Gotham Observatory |